ChinoPinball – Interactive Media Art Experiment

ChinoPinball is an experimental media art project developed within the ChinosInternational art collective, following a creative coding workshop in 2014. The piece explores the fusion of urban space, projection mapping, and game mechanics, simulating a giant pinball machine projected on architecture.

The long-term goal was to scale the installation into large-format public interventions — using building façades or street surfaces as dynamic game fields for playful interaction.

First Prototypes & Exhibitions

Fab10 (Barcelona) — July 2014

The project was first showcased as a prototype at the international FabLab conference Fab10, where visitors experienced the visual and interactive concept in action.
(Photos available on Flickr)

Perills Street Test (Barcelona) — 2014

The prototype was tested outdoors at Carrer Perills thanks to the support of 44Perills sound art association, who helped us hack into the local street lighting system to integrate light interaction and offer the street as testing ground.

Festes de Gracias - Perills44

Festes de Gràcia – Perills44 (Barcelona) — 2014

Informal street exhibition during the neighborhood festivities, blending sound art and projection.

FIMG – International Video Mapping Festival Girona — 2015

The project was adapted and presented as part of FIMG, Girona’s international videomapping festival.

FIMG 2015 - VideoMapping Festival Girona

Team & Technologies

  • OpenFrameworks development:
    Kuba Markiewicz, Carles Gutiérrez, Ovidiu Cincheza, Ángel Muñoz (Arduino integration)
  • 3D Art: Augusto Zuniga
  • Digital Fabrication: Mery Glez
  • Sound Design: Alex Geell
  • Projection Mapping: Alex Reche (MadMapper)

Soundtrack

Listen to the soundtrack on SoundCloud
Composed by Alex Geell

More info

ChinosInternational Website