AR Environments for Events

Development of Augmented Reality experiences using spatial tracking and custom image markers for interactive installations.

Throughout 2024, I’ve worked on various Augmented Reality (AR) experiences for events and interactive exhibitions. These projects explore both spatial tracking and image-based AR, creating immersive scenes that enhance audience engagement through mobile and web platforms.

Spatial AR Experience with Onirix

I developed a mobile AR experience that simulates a catastrophic scene in outer space, allowing users to explore and interact with the narrative in real scale. Client: Now Havas.

  • Technology: Onirix Studio + World Tracking
  • Use case: Positioning 3D objects accurately on physical surfaces (ground/space)
  • Application: Event installations with immersive storytellingion

Custom Image Tracking with ARMindJS

I’ve also built smaller AR experiments using ARMindJS, a JavaScript library for custom image-based tracking, allowing 3D animations to be triggered by visual markers.

  • Technology: ARMindJS + Three.js / A-Frame
  • Use case: Branded AR experiences or educational markers
  • Features: Real-time 3D models, animated content on top of physical graphics

These tools offered lightweight and flexible alternatives for mobile-friendly AR projects, especially suited for installations without app requirements.

  • Use Case: Exploratory tool for image-based medical feedback (non-diagnostic)

These experiences reflect my interest in real-time 3D environments, interactive storytelling, and creative use of browser-based technologies for public engagement.