
Throughout 2024, I’ve worked on various Augmented Reality (AR) experiences for events and interactive exhibitions. These projects explore both spatial tracking and image-based AR, creating immersive scenes that enhance audience engagement through mobile and web platforms.
Spatial AR Experience with Onirix
I developed a mobile AR experience that simulates a catastrophic scene in outer space, allowing users to explore and interact with the narrative in real scale. Client: Now Havas.
- Technology: Onirix Studio + World Tracking
- Use case: Positioning 3D objects accurately on physical surfaces (ground/space)
- Application: Event installations with immersive storytellingion
Custom Image Tracking with ARMindJS
I’ve also built smaller AR experiments using ARMindJS, a JavaScript library for custom image-based tracking, allowing 3D animations to be triggered by visual markers.
- Technology: ARMindJS + Three.js / A-Frame
- Use case: Branded AR experiences or educational markers
- Features: Real-time 3D models, animated content on top of physical graphics
These tools offered lightweight and flexible alternatives for mobile-friendly AR projects, especially suited for installations without app requirements.
- Use Case: Exploratory tool for image-based medical feedback (non-diagnostic)
These experiences reflect my interest in real-time 3D environments, interactive storytelling, and creative use of browser-based technologies for public engagement.